Replying to @⁨sanitation@lemmy.today⁩

Out of all the games tested, only two showed measurable performance differences between SATA and PCIe SSDs: Forspoken and Ratchet & Clank: Rift Apart.

Across all other titles, PCIe SSDs provided no meaningful performance advantage, and there were no observable differences between PCIe generations. In the vast majority of games tested, a SATA SSD delivers comparable performance.

Replying to @⁨cmnybo@discuss.tchncs.de⁩

lmfao what in the hell does the storage medium have to do with frame rate. You can’t really start rendering anything until you’ve loaded the things that should be rendered. And at that point the storage medium should be finished doing its thing.

If your frame rate depends on your storage medium, I would consider that a bug, lol.

Some games do streaming on the fly when you enter a new area to avoid loading screens for massive-world games like maybe the new Zelda games and GTA style games. But once the data is loaded, lay off the storage device.

Replying to @⁨victorz@lemmy.world⁩

There are a number of games — particularly those since SSD storage became pretty much the norm — that do not load a whole level, but load while playing. Why not just load the game (or the level)? Because it lets devices with less RAM store more stuff than they otherwise would. You have more relaxed caps on things lile texture size.

I’d assume that the engine is still going to try to predict what content is going to be needed prior to it being needed, that it’s got a strategy more sophisticated than just “load resource first time it’s requested”. But SSD storage is going to be more forgiving of a miss than rotational storage.

Bethesda uses the term “cell”. I know that their engine uses a square grid as the loading unit, loads a sort of circle of cells around the cell where the player is.

searches

It sounds like the Unreal 5 terminology is “sublevel”, for the units loaded.

old.reddit.com/…/is_level_streaming_even_worth_it…

redditIs level streaming even worth it if your game world isn't super huge?I’m testing manual level streaming (not world partition) in UE5 for my semi-open world game. It's not a real open world like Elden Ring, it's...

Replying to @⁨sanitation@lemmy.today⁩

While there is no difference in performance between the PCIe NVMe SSDs, you can see that having a PCIe SSD can give you a large boost in the 1% lows compared to a SATA SSD. We see a 39% increase in 1% lows at 4K, a 51% increase at 1440p, and a 22% increase at 1080p.

The higher peak and average bandwidth used by the PCIe drives resulted in higher 1% lows in this game, which makes for a smoother gameplay experience.